Real and Virtual Worlds : Week 5
This week is a week struggling at unity creation and assets creating and to tell the truth, the process is a little painful…
I tried very hard to create a shader in blender for my fuji moutain but it end up look really awful in unity by default, and I know if I am aiming at a TA I should do better than that, so it become a week withyoutube tutorials and endless trys and failures… It was a hard week.
But luckily I found what I want my project look like and the assets creation is not that boring at all, and though it was struggling I end up learnt a lot.